I'm a product designer with a focus on building useful SaaS-y tools. I also have a passion for mission-driven work.
I'm based in San Francisco!
I grew up being called “shy,” but accidentally discovered a passion for high school debate and mock trial. Then I went to a liberal arts college and majored in government; so basically, I learned how to combine a thousand strands of information into a coherent argument and back it up with evidence. Convenient skills for a designer!
I love constantly learning, which is good because there is no shortage of things to learn in tech and design.
I love the feeling of not just putting together a puzzle, but going out and finding the right pieces, strategizing which pieces to solve first, and making some neat piles as well as some really messy ones.
I love being able to create something useful for others.
I'm trying to be more conscientious of what I consume and what I create. I've been fortunate to work with non-profits I admire, like Run For Something and Tech for Campaigns.
Aside from my 9 to 5, I've also worked with early-stage startup CoProcure.
That's a big question. Top-level, I try to make useful things that also make money, that are also something people feel good about using. (It helps if the company is interested in keeping their users happy in the long-term.) To me, UX design is a tool for doing these things, not an end in itself.
That also means that the "deliverables," the tools I use, the processes, and so on are all smaller tools in the design toolkit. I enjoy being good at these things too, but mainly to the extent that they support my larger goal.
I also think it's important to understand that design deliverables aren't the final product. It's not real until it's usable, which usually means until it's implemented in code. If a design prototype falls in the forest without ever being turned into code, does it make a sound?
For me, that means collaboration with my product and engineering counterparts is very, very important. They help cover all the bases of a successful product: meets user needs, makes money, buildable – and hopefully we also have a fun experience making it.
I have a running list of things I want to learn how to cook or bake, because it's fun and deals with physical matter — something I really enjoy after a day of wrestling with pixels.
I also enjoy attending events IRL. Here are some retrospectives!
• Design features across core platform and new product line (launched in early 2020), gather user feedback, and collaborate on iterations with product team
• Plan and execute redesign of entire platform with frontend team, including a design system usable by full-stack engineers
• Designed a platform to enable internal teams to create and optimize chatbots for diverse use cases
• Worked closely with engineering, product, and other stakeholders in agile environment to develop product
• Collaborated with founding team on early-stage product thinking, wireframing, and prototyping on a tool to make government procurement easy
• Designed assets and coordinated marketing campaigns for Good Food Guys’ restaurant lines: Mixt (fast casual salads) and Split (fast casual sandwiches)
• Supported new store openings and experimental projects like Mixt Cupboard, a salad vending machine
• Solo designer on full website redesign for techforcampaigns.org
Basic HTML, CSS
iOS, Android design
Responsive web design